Chevalier Battlefields
For these thematic battlefields I took a section of real-world altitude data (from the Hydro1k database) in Fractal Terrains, played around with the colors and exported it as a bitmap to be included in a CC2 file. With the beta-version of Campaign Cartographer 3 I added vegetation, roads, etc. and used the new bitmap effect functions to blend the vector images seamlessly into the bitmap background. Final color adjustments, texturing and the borders were done in Paint Shop Pro X.
Gaugamela battlefield background

Agincourt battlefield background

Arsuf battlefield background

You can see the images in action on the Chevalier website.
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